Wednesday, June 24, 2009

Tribute to Natural Light

I've drinken a lot of Natural Light over the course of my many modelling and painting sessions. Today I went to the fridge and saw on the Natty box something I had not before seen - a glossary of natty terminology that I thought was funny. I happened to have some left over boxes laying around and they were all quite funny - here they are

nattrick and natisfaction are my favorites - nice idea from the marketing folks at Natural Light

Monday, June 22, 2009

first batch of skinks

I'm ten skinks deep into my lizardmen army. I'm also getting sick of my camera - it is old and the close up feature doesn't give me enough of a close up. My saurus test model is close, but needs a little more thought put into the spikes on his back. If I roll, I think I can still get it done by july 18th. I've been playing the list alot and will probably roll them out again on thursday.

Monday, June 8, 2009

Dragon game fun in Marshalltown

My new terrain - mostly made out of Natural Light 12 packs.

So my new dragon game buddy Wes and I have started a mini-campaign. Before each game we play about a 200 point skirmish and whoever wins that gets some sort of advantage in the larger scale game. It is a blast and it has encouraged me to try my hand at building some terrain rather than playing with boxes, books, and pringles cans.

The docks - VC took over a cargo ship and charged the boat house in the skirmish!

Empire trying to reclaim the defiled church and village.

Lizzies are spawned

Here is the basic army that I fielded yesterday. I have more stuff that is not shown here but this is the first stage. I think I can get everything based today with a strong effort and start primer coating tomorrow.

Sunday, April 26, 2009

Pump Wagons

Nietzel always makes gives me crap about having two Giants in my Orcs and Goblins list. So I have recently thrown together two Snotling pump wagons to replace one Giant. (Pump Wagons are a two for one rare option for O&G.) I didn't want to pay the 30+ bucks for each of them, so I decided to scratch build them instead. I bought a packet of 15 snotlings for 15 bucks - the packet had been opened and taped shut and it appeared to have more dudes in it than the other snotling packet at the store, whichs was weird - perhaps I inadvertently gave myself a five finger discount on some of these guys. These conversions came out better than I anticipated, and once they are based, should add some variation to my mounted O&G list.

Monday, March 30, 2009

Necromunda over the weekend

I had Caleb "Smalls" Van Winkle and Andrew Finke come over for the weekend to play board games, including the every more popular Necromunda. We have had some fun, made some house rules, and generally shot the hell out of each other in a pretend post apocalyptic gang warfare setting.

Finke had his gang leader get captured, and on Sunday afternoon we cued up the "Rescue" scenario. It was the most fun game that I have had yet, and from the beginning we decided to take pics. It got bloody, thats for sure.

I started by deploying 6 sentries that move a random D3 inches and face a random directions. After Finke's guys are detected the alarm goes off and I am able to bring on an extra 2 guys per turn. Finke was climbing up the side of the prison building before I detected him and even with the numbers advantage on my side after a few turns, he was able to cut the prisoner loose and get him off the table edge. Finke took six of my guys out of action during the game. Two of my sentries got ambushed and taken out before they could sound the alarm. He couldn't take down my leader though - at least to keep him down. He must have gotten pinned (hit but not wounded) three or four times. Each time he passed his initiative test and popped up to kick some ass. It was super sweet.

terrain set up